COMPANY: Strata | URL: (See Buy link below) | TYPE: PDF+videos | PLATFORM: Mac/Windows | PRICE: $79.95
Authored by Chris Tyler, one of the world's top Strata-powered digital designers, The Art & Science of Strata 3D CX features material for both beginners and advanced users. It spans the 3D workflow for designers in any market, in a handy 8.5" x 11" PDF perfect for searching on your computer while you work, or printed out for easy reading.

This edition also contains almost 300mb worth of new video tutorials!

Modeling
The extensive modeling section of the guide is meant to pick up where the manual stops. Diving directly into the basics of polygonal and Subdivision Surface Modeling, outling the use of every tool and tool option with full color diagrams, screenshots, and fly out dialog notations. As well as notes for every image, so you aren't left wondering what you're looking at. A list of every modeling tool covered and sample pages in the modeling section are featured to the right. This topic contains extensive new material on new Strata 3D CX 5 modeling tools and techniques not included in the first edition.

Texturing & Lighting
Chris covers the topics of texturing and lighting with ease, due to his exceptional insight into how light, shadow, and surface properties cooperate to deliver the most stunning and photorealistic materials possible. He goes on to cover texture placement and controls, as well as a primer on UV texturing. The chapter contents page and sample pages from the guide are included to the right. The texturing section contains new information on achieving perfect blurred reflections, introduced in Strata 3D CX 5.

Rendering
Chris knows that all the modeling and texturing skill in the world won't save you if your rendering takes too long or doesn't impress. He covers each advanced setting in the raydiosity options from the standpoint of which areas they represent and the specific issues each will address. Giving you a handy guide to spot recognizable problems in your renders and get direct reference to the settings that will correct them.

In addition to rendering for traditional lighting, Chris takes you through Lightdome and HDRI based lighting techniques, also known as Global Illumination. He explains why and how HDRI images can push your digital imagery past the traditional limits of photorealistic computer rendering.

Chris Tyler is known far and wide for his stunningly rich and realistic renderings, and is one of the star Instructors at the annual Red Rock Revival. The images he creates, using sophisticated lighting techniques, are classic examples of the work that a skilled artist can produce with Strata 3Dpro. He has worked as a Senior Artist and Graphic Designer for Hales Allen, Apollo Advertising, Visual Ventures, and Adobe.

Creativity and innovation have always been the hallmarks of Chris’ work, and over the years his client list has included Microsoft, Intel, WordPerfect, Upchurch Scientific, EFI Electronics, and others. His design experience spans illustrations, advertising campaigns, brochures, tutorials, books, 3D demo materials, Flash animations and websites. He lives and works in Salt Lake City, Utah.
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Strata 3D CX